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Persona Non Grata

The Persona as a method to get closer to the user is criticized. Why is that and do we really need to “kill it” ?

Yawning fox sitting in the meadow. Black/White picture.

Value Proposition In A Nutshell

Whenever at the end of a long project the results have to be presented, design- and development-teams often experience a Continue reading →

Empathy Map Reloaded

The Empathy Map has been designed by Dave Gray at XPLANE many years ago. I use it regularly as an eye-opening Continue reading →

User Centred IoT-Design

I wrote this article about the new challenges of a designer in creating an IoT-living-system for The ThingsCon report “The Continue reading →

A baby clapping its hands for self assurement

The Tangible Mind

When we design for the IoT we tend to think we design networked objects. But that’s a misinterpretation. We rather design Continue reading →

Character-Therapy For A Better UX

In the ongoing definition and discussion of the term User Experience, classic design aspects like for instance interaction design seem Continue reading →

Campfire Lessons

This article accompanies my talk at the webinale conference Berlin from June 3rd to June 5th. 2013. A video of Continue reading →

Back To The Future

This article accompanies my talk at the TEDx RheinMain Conference “Curiosity“, February 28th. in the wonderful Capitol Theatre in Offenbach. A Continue reading →

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